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Friday, July 27, 2018

The day I found Python....

It was 21 years ago. 1997. I was at an SGML conference in Boston (http://xml.coverpages.org/xml97Highlights.html). It was the conference where the XML spec. was launched.

Back in those days I mostly coded in Perl and C++ but was dabbling in the dangerous territory known as "write your own programming language"...

On the way from my hotel to a restaurant one evening I took a shortcut and stumbled upon a bookshop. I don't walk past bookshops unless they are closed. This one was open.

I found the IT section and was scanning a shelf of Perl books. Perl, Perl, Perl, Perl, Python, Perl....

Wait! What?

A misfiled book....Name seems familiar. Why? Ah, Henry Thomson. SGML Europe. Munich 1996. I attended Henry's talk where he shows some of his computational linguistics work. At first glance his screen looked like the OS had crashed, but after a little while I began to see that it was Emacs with command shell windows and the command line invocation of scripts, doing clever things with markup, in Python. Very productive setup fusing editor and command line...

I bought the mis-filed Python book in Boston that day and read it on the way home. By the time I landed in Dublin it was clear to me that Python was my programming future.  It gradually replaced all my Perl and C++ and today, well, Python is everywhere.




Monday, July 23, 2018

Thinking about Software Architecture & Design : Part 14

Of all the acronyms associated with software architecture and design, I suspect that CRUD (Create Read/Report Update Delete) is the most problematic. It is commonly used as a very useful sanity check to ensure that every entity/object created in an architecture is understood in terms of the four fundamental operations : creating, reading, updating and deleting. However, it subtly suggests that the effort/TCO of these four operations are on a par with each other.

In my experience the "U" operation – update  – is the one where there are the most “gotchas” lurking. A create operation – by definition – is one per object/entity. Reads are typically harmless (ignoring some scaling issues for simplicity here). Deletes are one per object/entity, again by definition. More complex than reads generally but not too bad. Updates however, often account for the vast majority of operations performed on objects/entities. The vast majority of the life cycle is spent in updates. Not only that, but each update – by definition again – changes the object/entity and in many architectures updates cascade. i.e. updates cause other updates. This is sometimes exponential as updates trigger other updates. It is also sometimes truly complex in the sense that updates end up,through event cascades, causing further updates to the originally updated objects....

I am a big fan of the CRUD checklist to cover off gaps in architectures early on but I have learned through experience that dwelling on the Update use-cases and thinking through the update cascades can significantly reduce the total cost of ownership of many information architectures.